Interactive Exhibition Stand Development

Software development for exhibition stands: from concept and game mechanics to launch at the venue. Get a stand that draws a queue — and a report with real metrics after the event.

Discuss the project

15+ years in IT | 200+ projects | 12+ countries | Launch in 10 days

The stand launches where your target audience is already gathered

At exhibitions and conferences — a vertical kiosk, video wall, or multi-touch table for any event format

In mobile apps and Telegram — a participant scans a QR code and the game starts on their phone without downloading an app

In retail stores and showrooms — an interactive information stand for product discovery and lead generation

At corporate and HR events — gamification for soft skills assessment, onboarding, and internal communications

Game Mechanics for Exhibition Stands

We select mechanics based on event goals, equipment, and target audience. Ready-made solutions are adapted to your brand guidelines in 10 days.

Touchscreen Arcades

Clang: toss blocks from above — tap to increase hashrate, and when BLOCK FOUND appears get a particle explosion and a spot on the leaderboard. A vertical kiosk attracts attention from a distance and independently draws a crowd. Overheat: the screen is a mining farm — ASICs periodically turn red from overheating. Tap to cool them down — the pace intensifies every 15 seconds. The leaderboard creates live competition among all conference participants.

Product Quizzes and Trivia

A participant answers questions about a product or market in a game format — without the feeling of a survey. In return they receive a promo code or personalized advice. Answers are matched automatically.

Product Selection Swipe Mechanic

10–15 swipes — the system builds a preference profile and suggests 3–5 matching items. One client expanded the mechanic across their entire retail network.

Gamification in Telegram Mini App

Mine & Grow: by scanning the QR code at the stand, a participant enters a Telegram Mini App, connects ASICs, and accumulates hashrate throughout the entire conference. A single QR scan turns a casual visitor into an active participant for 8+ hours.

BlockCatcher and Hold the Hash

BlockCatcher: a counter races from 0 to 999,999 — press STOP when it matches the target hash. An extremely engaging mechanic that keeps players coming back — there are always spectators around the kiosk. Hold the Hash: the player controls a miner using a gamepad — two sticks simultaneously manage the load across two mining pools at once.

Non-Standard Interactive Mechanics

Sound constructor: the player sets product parameters on screen — the system generates a unique musical track. Easy to save results via QR code for sharing on social media. Branded art creation: a participant draws on a multi-touch screen, the system automatically adds the brand logo and patterns. The created image can be printed or received via QR code. AR gamification: the player scans exhibition points and earns virtual bonuses — collecting the full set unlocks a final reward. Works without staff involvement.

Touchscreen Arcades

Clang: toss blocks from above — tap to increase hashrate, and when BLOCK FOUND appears get a particle explosion and a spot on the leaderboard. A vertical kiosk attracts attention from a distance and independently draws a crowd. Overheat: the screen is a mining farm — ASICs periodically turn red from overheating. Tap to cool them down — the pace intensifies every 15 seconds. The leaderboard creates live competition among all conference participants.

Product Quizzes and Trivia

A participant answers questions about a product or market in a game format — without the feeling of a survey. In return they receive a promo code or personalized advice. Answers are matched automatically.

Product Selection Swipe Mechanic

10–15 swipes — the system builds a preference profile and suggests 3–5 matching items. One client expanded the mechanic across their entire retail network.

Gamification in Telegram Mini App

Mine & Grow: by scanning the QR code at the stand, a participant enters a Telegram Mini App, connects ASICs, and accumulates hashrate throughout the entire conference. A single QR scan turns a casual visitor into an active participant for 8+ hours.

BlockCatcher and Hold the Hash

BlockCatcher: a counter races from 0 to 999,999 — press STOP when it matches the target hash. An extremely engaging mechanic that keeps players coming back — there are always spectators around the kiosk. Hold the Hash: the player controls a miner using a gamepad — two sticks simultaneously manage the load across two mining pools at once.

Non-Standard Interactive Mechanics

Sound constructor: the player sets product parameters on screen — the system generates a unique musical track. Easy to save results via QR code for sharing on social media. Branded art creation: a participant draws on a multi-touch screen, the system automatically adds the brand logo and patterns. The created image can be printed or received via QR code. AR gamification: the player scans exhibition points and earns virtual bonuses — collecting the full set unlocks a final reward. Works without staff involvement.

Benefits of Using an Interactive Stand for Business

Building an interactive stand: from brief to venue in 7–10 days

You come with a task — attract visitors, collect contacts, or present a product in a non-standard format. We propose 2–3 mechanics for your goal, develop an interface matching your brand guidelines, and deliver the stand by the required date. Ready-made modules allow us to launch a finished product in 10 days. We work in White Label format, with NDA, as well as through agencies or directly.

Order a stand

From Brief to Launch: How We Do It

Full cycle — from concept development to on-site support. The estimate is formed after the first call.

01

Brief — 15 minutes Discussing the goal (leads, reach, engagement), target audience, venue, and deadline.

02

Mechanics Development We propose up to three game mechanic options for the specific goal. We show completed case studies.

03

Design and Prototyping We develop the interface according to the client’s brand guidelines. We agree on a clickable prototype before development begins.

04

Build and Testing We build the software, test it on required devices and browsers. Load testing is mandatory.

05

Venue Deployment We deploy the stand. A specialist is available online or on-site at the event — on request.

06

Analytics A report with coverage, dwell time, throughput, and lead conversion within 24 hours after the event.

Where Interactive Exhibition Stands Are Used

Exhibitions and Conferences

Interactive mechanics create a queue at the stand — social proof that naturally attracts new participants.

Promotions and Marketing

A digital stand collects data on audience tastes and preferences — without questionnaires or annoying surveys.

Retail Stores and Showrooms

Customers browse the catalog themselves, select products, and receive recommendations. Product infographics delivered in a game format.

HR and Corporate Events

Gamification for soft skills assessment, multimedia onboarding for new employees.

Education and Museums

An interactive information stand turns an exhibition into a live experience — visitors interact with content rather than just reading labels.

Why Choose Nomium to Build Your Interactive Stand

We know the difference between impressive design and an interactive stand that actually turns a visitor into a lead.

  1. Ready-Made Modules — Work Starts in 10 Days

    A library of proven mechanics: we don’t start from scratch. Brand adaptation is faster and cheaper than building from zero.

  2. Full Brand Customization

    Interface, colors, logic, multimedia — all 100% aligned with your brand style.

  3. 24/7 Technical Support

    A specialist is always available. If needed — present on-site during the event.

  4. Detailed Analytics

    A report with real metrics within 24 hours: number of participants, minutes spent, leads generated.

  5. Flexible Collaboration Formats

    White Label, NDA, through an agency or directly. Fixed price — no additional charges along the way.

  6. 200+ Projects, 12+ Countries

    A team with expertise in interactive technologies, mobile apps, Telegram Mini Apps, and Web3.

What Interactive Stand Development Includes

One contractor covers the entire process — from concept to post-event report.

Game Mechanics

Mechanic programming tailored to the target result: lead generation, engagement, or product presentation

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UI/UX for Touch Devices

Interface designed for touchscreens: large buttons, intuitive gestures, minimal onboarding

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CRM Integration

Contacts are collected automatically and go directly into your CRM without manual transfer

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100% Branding

Logo, color palette, fonts — all in full compliance with your brand guidelines

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Mechanics Scaling

A finished mechanic is easy to replicate across other locations or adapt for the next event

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Reviewed by expert: Oleg Akulov, CEO